Two-Dimensional Motion - Complete Interactive Lesson
Part 1: Vectors & Components
🧭 Vectors — Magnitude, Direction, and Components
Part 1 of 7 — Two-Dimensional Motion
So far we've studied motion along a straight line. Real-world motion often occurs in two dimensions — a ball flying through the air, a car turning a corner, a boat crossing a river. To handle 2D motion, we need vectors.
Scalars vs. Vectors
| Scalars | Vectors |
|---|---|
| Magnitude only | Magnitude AND direction |
| Examples: mass, time, speed, distance, energy | Examples: displacement, velocity, acceleration, force |
| Added normally | Added using vector rules |
Representing Vectors
A vector can be described by:
- Magnitude and direction: m/s at north of east
- Components: m/s, m/s
Notation
- Vectors are written as , , (arrow notation)
- Magnitude: (no arrow, or absolute value bars)
Vector Components
Any 2D vector can be broken into perpendicular components:
where is measured from the positive x-axis (standard position).
Reconstructing from Components
Example
A velocity of m/s at above the positive x-axis:
Check: m/s ✓
Unit Vectors
Unit vectors have magnitude 1 and point along a specific axis:
- (or ): points in the direction
- (or ): points in the direction
Any vector can be written as:
Example
m/s means m/s and m/s.
Magnitude: m/s
Direction: above the axis
Concept Check — Vectors 🎯
Vector Component Practice 🧮
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A force of 50 N acts at above the positive x-axis. What is ? (in N, use )
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For the same force, what is ? (in N, use )
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A velocity vector has m/s and m/s. What is the magnitude? (in m/s)
Vector Basics Review 🔍
Exit Quiz — Vectors ✅
Part 2: Vector Addition & Subtraction
➕ Vector Addition
Part 2 of 7 — Two-Dimensional Motion
In physics, we constantly need to add vectors — combining displacements, adding velocities, summing forces. There are two methods: graphical (tip-to-tail) and component (algebraic).
Graphical Method: Tip-to-Tail
To add :
- Draw
- Place the tail of at the tip of
- The resultant goes from the tail of to the tip of
Properties of Vector Addition
- Commutative:
- Associative:
- The resultant is generally NOT the arithmetic sum of the magnitudes
Special Cases
| Case | Resultant Magnitude |
|---|---|
| Same direction | (maximum) |
| Opposite directions | $R = |
| Perpendicular | |
| General angle |
Component Method
The component method is more precise and works for any number of vectors.
Steps
- Resolve each vector into and components
- Add all -components:
- Add all -components:
- Find the resultant:
- Find the direction:
Example
and
Vector Subtraction
To subtract , reverse its direction and then add.
Using components:
Important Application:
Change in velocity:
This is vector subtraction — you can't just subtract the magnitudes if the directions differ!
Concept Check — Vector Addition 🎯
Vector Addition Practice 🧮
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and . What is the x-component of ?
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What is the y-component of ?
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A hiker walks 5 km east, then 12 km north. What is the magnitude of the resultant displacement? (in km)
Vector Addition Review 🔍
Exit Quiz — Vector Addition ✅
Part 3: Relative Motion
🚤 Relative Motion and Reference Frames
Part 3 of 7 — Two-Dimensional Motion
Have you ever noticed that a person walking on a moving train appears to move at different speeds depending on whether you're on the train or on the ground? That's relative motion — and it's a core concept in physics.
Reference Frames
A reference frame is the perspective from which you observe motion. Different observers in different reference frames may measure different velocities for the same object.
Key Principle
The velocity of object A relative to observer C can be found by adding velocities:
where:
- = velocity of A relative to C
- = velocity of A relative to B
- = velocity of B relative to C
Subscript Trick
The inner subscripts ( and ) must match and "cancel":
Reversing Direction
The velocity of A relative to B is the negative of B relative to A.
1D Relative Motion Examples
Example 1: Train Passenger
A passenger walks at 2 m/s toward the front of a train moving at 30 m/s relative to the ground.
Velocity of passenger relative to ground:
Example 2: Opposing Motion
A person walks at 1.5 m/s toward the back of the same train:
Example 3: River Crossing
A boat crosses a river. The boat's speed relative to water is m/s (perpendicular to bank). The river flows at m/s.
Boat's speed relative to ground:
Concept Check — Relative Motion 🎯
Relative Motion Calculations 🧮
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A plane flies at 200 m/s relative to the air. A tailwind blows at 50 m/s in the same direction. What is the plane's speed relative to the ground? (in m/s)
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The same plane now flies into a 50 m/s headwind. What is the plane's speed relative to the ground? (in m/s)
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A boat moves at 3 m/s across a river (perpendicular to the bank). The river flows at 4 m/s. What is the boat's speed relative to the ground? (in m/s)
Relative Motion Review 🔍
Exit Quiz — Relative Motion ✅
Part 4: 2D Kinematic Equations
🎯 Independence of Horizontal and Vertical Motion
Part 4 of 7 — Two-Dimensional Motion
One of the most powerful principles in 2D kinematics is that horizontal and vertical motions are independent. This means you can analyze each direction separately, using its own set of kinematic equations.
The Independence Principle
When an object moves in two dimensions (like a projectile), the motion in the x-direction and the motion in the y-direction are completely independent of each other.
What This Means
- The horizontal velocity has no effect on the vertical motion
- The vertical velocity has no effect on the horizontal motion
- Gravity affects only the vertical component
- Each direction obeys its own kinematic equations
Separate Equations
| Direction | Acceleration | Equations |
|---|---|---|
| Horizontal () | (usually) | , (constant) |
| Vertical () | , |
What Connects Them?
Time () is the same for both directions. This is the link between horizontal and vertical motion.
The Classic Demonstration
Imagine two balls released at the same time:
- Ball A: dropped from rest
- Ball B: launched horizontally from the same height
Result
Both balls hit the ground at the same time! 🤯
Why? Because:
- Ball B has horizontal velocity, but that doesn't affect its vertical fall
- Both balls have the same initial vertical velocity () and the same vertical acceleration ()
- The vertical motion is identical for both
This proves independence!
The horizontal motion of Ball B is completely separate from its vertical free fall. The only thing that determines when it hits the ground is the height and .
Concept Check — Independence of Motion 🎯
Independence of Motion Practice 🧮
A ball is launched horizontally at 15 m/s from the top of a 20 m tall building. Use m/s².
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How long does it take to reach the ground? (in seconds)
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How far from the base of the building does it land? (in meters)
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What is the vertical velocity just before hitting the ground? (in m/s, magnitude only)
Key Concepts Review 🔍
Exit Quiz — Independence of Motion ✅
Part 5: Independence of Components
🧮 Vector Practice Problems
Part 5 of 7 — Two-Dimensional Motion
Time to sharpen your vector skills! This lesson focuses on solving 2D motion problems step by step using vector decomposition and kinematic equations in each direction.
Problem-Solving Strategy for 2D Motion
Step-by-Step Method
- Draw a diagram — sketch the situation with a coordinate system
- Resolve into components — break initial velocity into and
- Write equations for each direction separately
- Use time as the link between and equations
- Solve and check units
Key Equations Summary
| Horizontal () | Vertical () |
|---|---|
| (constant) | |
Finding the Resultant
When you need the final speed or direction:
Problem 1 — Horizontal Launch 🏀
A basketball is thrown horizontally at 8 m/s from a window 5 m above the ground. Use m/s².
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Time to hit the ground (in seconds)
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Horizontal distance traveled (in meters)
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Final speed just before hitting the ground (in m/s)
Problem 2 — Vector Addition ➕
Problem 3 — Vector Components 📐
A force of 50 N is applied at an angle of 53° above the horizontal.
Use and .
-
What is the horizontal component (in N)?
-
What is the vertical component (in N)?
Problem 4 — Relative Motion 🚗
Problem 5 — Adding Vectors by Components ➕
Two displacement vectors: m east and m north.
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Magnitude of (in meters)
-
Direction of above east (in degrees, use )
Exit Quiz — Vector Practice ✅
Part 6: Problem-Solving Workshop
🛠️ Problem-Solving Workshop
Part 6 of 7 — Two-Dimensional Motion
This workshop walks through multi-step 2D motion problems that combine vector decomposition, kinematic equations, and the independence principle. These are the kinds of problems you'll see on the AP exam!
AP Problem-Solving Framework
DVAT Approach for 2D
Create two separate DVAT tables — one for each direction:
| Variable | Horizontal () | Vertical () |
|---|---|---|
| Displacement | ||
| Velocity (initial) | ||
| Acceleration | ||
| Time | (same!) |
Common Mistakes to Avoid
- ❌ Using the total speed where a component is needed
- ❌ Forgetting that (not !)
- ❌ Using different times for and
- ❌ Mixing up and for components
Worked Example
A ball is kicked at 20 m/s at 37° above horizontal from ground level. Use m/s², , .
Step 1: Resolve Components
Step 2: Find Time of Flight
At landing, (returns to ground):
(launch) or s (landing)
Step 3: Find Range
Step 4: Find Maximum Height
At max height, :
Guided Problem 1 — Cliff Launch 🏔️
A stone is thrown horizontally at 12 m/s from a 45 m cliff. Use m/s².
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Time to reach the ground (in seconds)
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Horizontal distance from the cliff base (in meters)
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Vertical velocity at impact, magnitude (in m/s)
Guided Problem 2 — Angled Launch ⚽
A soccer ball is kicked at 25 m/s at 53° above horizontal from ground level. Use m/s², , .
-
(in m/s)
-
(in m/s)
-
Time of flight (in seconds)
-
Range (in meters)
Concept Checks 🔍
Challenge Problems 🏆
Exit Problem ✅
A ball is launched from the ground at 40 m/s at 37° above horizontal. Use m/s², , .
-
Maximum height (in meters)
-
Total time of flight (in seconds)
Round all answers to 3 significant figures.
Part 7: Synthesis & AP Review
🎓 Synthesis & AP Review
Part 7 of 7 — Two-Dimensional Motion
Congratulations on completing the Two-Dimensional Motion unit! This final lesson ties all the concepts together and prepares you with AP-style questions covering vectors, components, relative motion, and the independence principle.
Unit Summary
Vectors
- Vectors have magnitude and direction
- Components: ,
- Magnitude:
- Direction:
Vector Addition
- Graphical: tip-to-tail method
- Component: add -components, add -components, then find resultant
Independence Principle
- Horizontal and vertical motions are independent
- , (for projectiles)
- Time links the two directions
Relative Motion
- — add velocities in the subscript chain
- Always specify the reference frame
AP-Style Multiple Choice — Set 1 🎯
AP Calculation Problem 🧮
A cannon fires a shell at 50 m/s at 53° above horizontal from ground level. Use m/s², , .
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Horizontal component of initial velocity (in m/s)
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Vertical component of initial velocity (in m/s)
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Maximum height (in meters)
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Total time of flight (in seconds)
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Horizontal range (in meters)
Conceptual Review 🔍
AP-Style Multiple Choice — Set 2 🎯
AP Free-Response Style 📝
A rescue helicopter hovers at 80 m altitude. It drops a supply package while a person on the ground is 120 m away horizontally. The package must be dropped with a horizontal velocity to reach the person. Use m/s².
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Time for the package to fall 80 m (in seconds)
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Required horizontal velocity (in m/s)
Final Assessment ✅