Two-Dimensional Motion
Vectors, components, and motion in a plane
Two-Dimensional Motion
Introduction to Vectors
Vectors have both magnitude and direction. In 2D motion, we need to track both and components.
Vector Notation
- Vector: or v (bold)
- Magnitude: or (no arrow/bold)
- Components: (horizontal), (vertical)
Breaking Vectors into Components
For a vector at angle from the horizontal:
Magnitude from components:
Angle from components:
Sign Conventions
- : pointing right
- : pointing left
- : pointing up
- : pointing down
Independence of Motion
KEY PRINCIPLE: Horizontal and vertical motions are independent.
This means:
- -direction motion doesn't affect -direction motion
- -direction motion doesn't affect -direction motion
- We can analyze each direction separately!
Horizontal Direction
Vertical Direction
Important: Time is the same for both directions!
Position and Displacement Vectors
Position Vector
Where and are unit vectors in and directions.
Displacement Vector
Magnitude of displacement:
Velocity Vectors
Average Velocity Vector
Instantaneous Velocity Vector
Where:
Speed (magnitude of velocity):
Direction of velocity:
Key fact: Velocity vector is always tangent to the path.
Acceleration Vectors
Acceleration Vector
Where:
Magnitude:
Relative Velocity
The velocity of object A relative to object B:
Example: Velocity of plane relative to ground = velocity of plane relative to air + velocity of air relative to ground (wind).
Problem-Solving Strategy
- Set up coordinate system (- axes)
- Break initial velocity into components using trig
- Write separate equations for and
- Use the fact that is the same in both directions
- Solve for unknowns
- Combine components if asked for magnitude/direction
Common Scenarios
Motion on an Incline
- Rotate axes: one parallel to incline, one perpendicular
- Gravity component parallel:
- Gravity component perpendicular:
Circular Motion (Preview)
- Velocity is always tangent to circle
- Acceleration points toward center
- Speed can be constant, but velocity changes (direction changes)
📚 Practice Problems
1Problem 1easy
❓ Question:
A velocity vector has components m/s and m/s. Find the magnitude and direction of the velocity.
💡 Show Solution
Given:
- Horizontal component: m/s
- Vertical component: m/s
Find:
- Magnitude
- Direction (angle from horizontal)
Part 1: Magnitude Use the Pythagorean theorem:
Part 2: Direction Use inverse tangent:
Answers:
- Magnitude: 10 m/s
- Direction: 53.1° above the horizontal (or from the positive -axis)
Note: This is a 3-4-5 right triangle scaled by 2!
2Problem 2medium
❓ Question:
An object moves from position m to m in seconds. Find the average velocity vector and its magnitude.
💡 Show Solution
Given:
- Initial position: m
- Final position: m
- Time interval: s
Find: Average velocity vector and magnitude
Step 1: Find displacement components
Step 2: Find average velocity components
Step 3: Write vector
Or: m/s
Step 4: Find magnitude
Answers:
- Average velocity vector: m/s or m/s
- Magnitude: 3.25 m/s
3Problem 3hard
❓ Question:
A boat can travel at m/s in still water. It heads due north across a river that flows east at m/s. What is the boat's velocity relative to the shore (magnitude and direction)?
💡 Show Solution
Given:
- Boat velocity relative to water: m/s north
- Water velocity relative to shore: m/s east
Find: Boat velocity relative to shore
Set up components: Let east be and north be .
Boat relative to water:
- m/s
- m/s
Water relative to shore:
- m/s
- m/s
Apply relative velocity formula:
Components:
Magnitude:
Direction:
This angle is measured from east (the positive -axis).
Answers:
- Velocity relative to shore: 5.83 m/s
- Direction: 59.0° north of east (or 31.0° east of north)
Physical interpretation: The current pushes the boat downstream (east) even though it's trying to go north!
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