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🎯⭐ INTERACTIVE LESSON

Motion with Variable Acceleration

Learn step-by-step with interactive practice!

Motion with Variable Acceleration - Complete Interactive Lesson

Part 1: Acceleration as a Function of Time

Variable Acceleration — a(t) Functions

Part 1 of 7

In AP Physics C, acceleration is often not constant. When a=a(t)a = a(t) is a function of time, we must use calculus — the kinematic equations for constant aa no longer apply.

When Acceleration Depends on Time

Examples of time-dependent acceleration:

Physical Situationa(t)a(t)
Applied force that grows linearly in timea0+bta_0 + bt
Oscillating forceAcos⁡(ωt)A\cos(\omega t)
Exponentially decaying forcea0e−t/τa_0 e^{-t/\tau}
Jerk (constant rate of change of aa)a0+jta_0 + jt

The Calculus Approach

Since a(t)=dv/dta(t) = dv/dt, we integrate to find velocity:

v(t)=v0+∫0ta(t′) dt′v(t) = v_0 + \int_0^t a(t')\,dt'

Then integrate velocity to find position:

x(t)=x0+∫0tv(t′) dt′x(t) = x_0 + \int_0^t v(t')\,dt'

Polynomial Acceleration

The most common case on AP exams is polynomial a(t)a(t).

Example: Quadratic Acceleration

a(t)=2−3t+t2a(t) = 2 - 3t + t^2, with v(0)=4v(0) = 4, x(0)=0x(0) = 0.

Step 1: Find v(t)v(t):

v(t)=4+∫0t(2−3t′+t′2) dt′=4+2t−3t22+t33v(t) = 4 + \int_0^t (2 - 3t' + t'^2)\,dt' = 4 + 2t - \frac{3t^2}{2} + \frac{t^3}{3}

Step 2: Find x(t)x(t):

x(t)=∫0tv(t′) dt′=∫0t(4+2t′−3t′22+t′33)dt′x(t) = \int_0^t v(t')\,dt' = \int_0^t \left(4 + 2t' - \frac{3t'^2}{2} + \frac{t'^3}{3}\right)dt'

=4t+t2−t32+t412= 4t + t^2 - \frac{t^3}{2} + \frac{t^4}{12}

Pattern

If a(t)a(t) is a polynomial of degree nn:

  • v(t)v(t) is a polynomial of degree n+1n + 1
  • x(t)x(t) is a polynomial of degree n+2n + 2

Each integration raises the degree by one.

Sinusoidal Acceleration

When a(t)=a0sin⁡(ωt)a(t) = a_0\sin(\omega t) (or cosine), the motion is oscillatory.

Worked Example

a(t)=10sin⁡(2t)a(t) = 10\sin(2t) m/s2m/s^{2}, v(0)=0v(0) = 0, x(0)=0x(0) = 0.

v(t)=∫0t10sin⁡(2t′) dt′=10[−cos⁡(2t′)2]0t=−5cos⁡(2t)+5=5[1−cos⁡(2t)]v(t) = \int_0^t 10\sin(2t')\,dt' = 10\left[-\frac{\cos(2t')}{2}\right]_0^t = -5\cos(2t) + 5 = 5[1 - \cos(2t)]

Note: v(t)≥0v(t) \ge 0 always! The particle never moves backward.

x(t)=∫0t5[1−cos⁡(2t′)] dt′=5[t′−sin⁡(2t′)2]0t=5t−52sin⁡(2t)x(t) = \int_0^t 5[1-\cos(2t')]\,dt' = 5\left[t' - \frac{\sin(2t')}{2}\right]_0^t = 5t - \frac{5}{2}\sin(2t)

Analysis

  • vv oscillates between 00 and 1010 m/s.
  • xx has a linear trend (5t5t) with sinusoidal oscillations superimposed.
  • The average velocity is vˉ=5\bar{v} = 5 m/s.

Exponential Acceleration

Exponentially decaying acceleration models many real systems (e.g., drag-limited motion, RC circuits).

Example: A Fading Push

A cart is pushed by a force that fades with time, giving a(t)=20e−t/5a(t) = 20e^{-t/5} m/s2m/s^{2}, with v(0)=0v(0) = 0.

v(t)=∫0t20e−t′/5 dt′=20(−5)[e−t′/5]0t=−100(e−t/5−1)=100(1−e−t/5)v(t) = \int_0^t 20e^{-t'/5}\,dt' = 20(-5)\left[e^{-t'/5}\right]_0^t = -100(e^{-t/5} - 1) = 100(1 - e^{-t/5})

Limiting velocity

As t→∞t \to \infty: v→100v \to 100 m/s. The acceleration approaches zero, and the velocity approaches a constant asymptote.

Position

x(t)=∫0t100(1−e−t′/5) dt′=100[t+5e−t/5−5]=100t+500e−t/5−500x(t) = \int_0^t 100(1 - e^{-t'/5})\,dt' = 100\left[t + 5e^{-t/5} - 5\right] = 100t + 500e^{-t/5} - 500

At large tt: x≈100t−500x \approx 100t - 500 → linear growth (constant velocity).

Part 2: v(t) from Integration

Variable Acceleration — v(t) from Integration

Part 2 of 7

This section focuses on the technique of integrating a(t)a(t) to find v(t)v(t), with careful attention to initial conditions and physical interpretation.

The Fundamental Formula

v(t)=v(t0)+∫t0ta(t′) dt′v(t) = v(t_0) + \int_{t_0}^t a(t')\,dt'

Choosing the Right Form

GivenMethod
a(t)a(t) explicitDirect integration
aa from a graphCompute area under aa-tt curve
aa from a tableNumerical integration (trapezoidal rule)

Role of Initial Conditions

The constant of integration is determined by the initial condition v(t0)=v0v(t_0) = v_0.

Why It Matters

Consider a(t)=3t2a(t) = 3t^2. The indefinite integral gives:

v(t)=t3+Cv(t) = t^3 + C

Without knowing v0v_0, we can't determine CC. Different initial conditions give different motions:

Initial Conditionv(t)v(t)Behavior
v(0)=0v(0) = 0t3t^3Starts from rest, always moves forward
v(0)=−8v(0) = -8t3−8t^3 - 8Initially moves backward until t=2t = 2
v(0)=10v(0) = 10t3+10t^3 + 10Always positive, always moves forward

Worked Example

a(t)=6(1+t)2a(t) = \frac{6}{(1+t)^2} with v(0)=3v(0) = 3 m/s.

v(t)=3+∫0t6(1+t′)2 dt′=3+[−61+t′]0t=3−61+t+6=9−61+tv(t) = 3 + \int_0^t \frac{6}{(1+t')^2}\,dt' = 3 + \left[-\frac{6}{1+t'}\right]_0^t = 3 - \frac{6}{1+t} + 6 = 9 - \frac{6}{1+t}

Check: v(0)=9−6=3v(0) = 9 - 6 = 3 ✓

As t→∞t \to \infty: v→9v \to 9 m/s (terminal velocity).

Graphical Integration

When a(t)a(t) is given as a graph, the change in velocity is the area under the curve.

Δv=∫t1t2a dt=area under a-t graph\Delta v = \int_{t_1}^{t_2} a\,dt = \text{area under } a\text{-}t \text{ graph}

Example: Piecewise Linear Acceleration

Suppose the aa-tt graph shows:

  • a=4a = 4 m/s2m/s^{2} for 0≤t≤30 \le t \le 3
  • a=−2a = -2 m/s2m/s^{2} for 3<t≤93 < t \le 9

With v(0)=0v(0) = 0:

v(3)=0+4×3=12 m/sv(3) = 0 + 4 \times 3 = 12 \text{ m/s}

v(9)=12+(−2)(6)=12−12=0 m/sv(9) = 12 + (-2)(6) = 12 - 12 = 0 \text{ m/s}

The particle speeds up, then slows down and stops at t=9t = 9 s.

Trapezoidal Rule for Data Tables

Given data points (ti,ai)(t_i, a_i):

Δv≈∑iai+ai+12Δti\Delta v \approx \sum_{i} \frac{a_i + a_{i+1}}{2} \Delta t_i

Piecewise Acceleration Functions

Many real situations involve acceleration that changes form at specific times.

Example: Two-Phase Acceleration

a(t)={6t0≤t≤212−3(t−2)t>2a(t) = \begin{cases} 6t & 0 \le t \le 2 \\ 12 - 3(t-2) & t > 2 \end{cases}

with v(0)=0v(0) = 0.

Phase 1 (0≤t≤20 \le t \le 2):

v(t)=∫0t6t′ dt′=3t2v(t) = \int_0^t 6t'\,dt' = 3t^2

v(2)=12v(2) = 12 m/s

Phase 2 (t>2t > 2):

v(t)=12+∫2t[12−3(t′−2)] dt′=12+[12t′−3(t′−2)22]2tv(t) = 12 + \int_2^t [12 - 3(t'-2)]\,dt' = 12 + \left[12t' - \frac{3(t'-2)^2}{2}\right]_2^t

=12+12(t−2)−3(t−2)22= 12 + 12(t-2) - \frac{3(t-2)^2}{2}

Key Rule

Always match the value at the boundary: vv must be continuous (no sudden jumps in velocity).

Part 3: x(t) from Double Integration

Variable Acceleration — x(t) from Double Integration

Part 3 of 7

When given a(t)a(t), finding x(t)x(t) requires two successive integrations, each with its own constant determined by initial conditions.

The Two-Step Process

a(t)→∫v(t)=v0+∫0ta(t′) dt′→∫x(t)=x0+∫0tv(t′) dt′a(t) \xrightarrow{\int} v(t) = v_0 + \int_0^t a(t')\,dt' \xrightarrow{\int} x(t) = x_0 + \int_0^t v(t')\,dt'

Initial Conditions Required

You need two initial conditions:

  1. v(t0)=v0v(t_0) = v_0 — determines constant from first integration
  2. x(t0)=x0x(t_0) = x_0 — determines constant from second integration

Worked Example: Cubic Position from Linear Acceleration

Problem: a(t)=4−2ta(t) = 4 - 2t m/s2m/s^{2}, v(0)=0v(0) = 0, x(0)=5x(0) = 5 m. Find the position when the particle first stops.

Solution

Step 1: Velocity

v(t)=∫0t(4−2t′) dt′=4t−t2v(t) = \int_0^t (4 - 2t')\,dt' = 4t - t^2

Step 2: Find when v=0v = 0

4t−t2=t(4−t)=0  ⟹  t=0 or t=44t - t^2 = t(4 - t) = 0 \implies t = 0 \text{ or } t = 4

The particle stops again at t=4t = 4 s.

Step 3: Position

x(t)=5+∫0t(4t′−t′2) dt′=5+2t2−t33x(t) = 5 + \int_0^t (4t' - t'^2)\,dt' = 5 + 2t^2 - \frac{t^3}{3}

x(4)=5+32−643=5+96−643=5+323=473≈15.67 mx(4) = 5 + 32 - \frac{64}{3} = 5 + \frac{96 - 64}{3} = 5 + \frac{32}{3} = \frac{47}{3} \approx 15.67 \text{ m}

Verification

Check units: [a]=[a] = m/s2m/s^{2}, after two integrations: [x]=[x] = m ✓

Check: at t=0t = 0, x=5x = 5 ✓, v=0v = 0 ✓

Double Integration: Sinusoidal Case

Problem: a(t)=−ω2Asin⁡(ωt)a(t) = -\omega^2 A\sin(\omega t), v(0)=ωAv(0) = \omega A, x(0)=0x(0) = 0.

Velocity:

v(t)=ωA+∫0t[−ω2Asin⁡(ωt′)] dt′v(t) = \omega A + \int_0^t [-\omega^2 A\sin(\omega t')]\,dt'

=ωA+ωA[cos⁡(ωt′)]0t=ωA+ωA(cos⁡ωt−1)=ωAcos⁡(ωt)= \omega A + \omega A[\cos(\omega t') ]_0^t = \omega A + \omega A(\cos\omega t - 1) = \omega A\cos(\omega t)

Position:

x(t)=∫0tωAcos⁡(ωt′) dt′=Asin⁡(ωt)x(t) = \int_0^t \omega A\cos(\omega t')\,dt' = A\sin(\omega t)

This is simple harmonic motion: x=Asin⁡(ωt)x = A\sin(\omega t).

Verification

d2xdt2=−ω2Asin⁡(ωt)=−ω2x\frac{d^2x}{dt^2} = -\omega^2 A\sin(\omega t) = -\omega^2 x

Indeed, a=−ω2xa = -\omega^2 x — the hallmark equation of SHM.

General Strategy for Double Integration

Step-by-Step Process

  1. Integrate a(t)a(t) to get v(t)v(t): Include +C1+C_1.
  2. Apply first initial condition: v(t0)=v0v(t_0) = v_0 → solve for C1C_1.
  3. Integrate v(t)v(t) to get x(t)x(t): Include +C2+C_2.
  4. Apply second initial condition: x(t0)=x0x(t_0) = x_0 → solve for C2C_2.

Common Mistake

Forgetting to apply initial conditions results in the wrong C1C_1 and C2C_2. Always check that your answer satisfies both initial conditions.

Quick Check Table

After IntegrationDegree IncreaseNew Constant
a→va \to v+1+1C1=v0C_1 = v_0
v→xv \to x+1+1C2=x0C_2 = x_0

For a(t)=polynomial of degree na(t) = \text{polynomial of degree } n:

  • v(t)v(t) has degree n+1n+1
  • x(t)x(t) has degree n+2n+2

Part 4: a(v) & Separation of Variables

Variable Acceleration — a(v) and Separation of Variables

Part 4 of 7

When acceleration depends on velocity — a=a(v)a = a(v) — we can no longer simply integrate with respect to time. Instead, we use separation of variables.

Common Physical Examples

Situationa(v)a(v)
Linear drag (low speed)a=−bva = -bv
Falling with linear draga=g−(k/m)va = g - (k/m)v
Constant applied force minus linear draga=F0/m−bva = F_0/m - bv

The AP Physics C course models resistive forces as F=−kvF = -kv (linear drag), so every a(v)a(v) in this lesson is linear in vv.

The Technique

Starting from a=dv/dta = dv/dt:

dvdt=a(v)\frac{dv}{dt} = a(v)

Separate variables:

dva(v)=dt\frac{dv}{a(v)} = dt

Integrate both sides:

∫v0vdv′a(v′)=∫0tdt′=t\int_{v_0}^{v} \frac{dv'}{a(v')} = \int_0^t dt' = t

Linear Drag: a=−bva = -bv

This models drag force proportional to velocity (e.g., motion through a viscous fluid at low speeds).

dvdt=−bv  ⟹  dvv=−b dt\frac{dv}{dt} = -bv \implies \frac{dv}{v} = -b\,dt

ln⁡vv0=−bt  ⟹  v(t)=v0e−bt\ln\frac{v}{v_0} = -bt \implies v(t) = v_0 e^{-bt}

Finding Position

x(t)=∫0tv0e−bt′ dt′=v0b(1−e−bt)x(t) = \int_0^t v_0 e^{-bt'}\,dt' = \frac{v_0}{b}(1 - e^{-bt})

Key Features

QuantityValue
Time constantτ=1/b\tau = 1/b
vv at t=τt = \tauv0/e≈0.37v0v_0/e \approx 0.37v_0
Terminal positionx∞=v0/bx_{\infty} = v_0/b
Half-life of velocityt1/2=ln⁡2/bt_{1/2} = \ln 2/b

Physical Insight

The velocity decays exponentially. The object covers a finite total distance v0/bv_0/b even though it never truly stops (it asymptotically approaches zero velocity).

Falling with Linear Drag: a=g−(k/m)va = g - (k/m)v

For an object released from rest and falling with a resistive force −kv-kv (down is positive):

mdvdt=mg−kvm\frac{dv}{dt} = mg - kv

Separation of Variables

∫0vdv′g−(k/m)v′=∫0tdt′  ⟹  −mkln⁡(1−kvmg)=t\int_0^{v} \frac{dv'}{g - (k/m)v'} = \int_0^t dt' \implies -\frac{m}{k}\ln\left(1 - \frac{kv}{mg}\right) = t

Solution

v(t)=mgk(1−e−kt/m)v(t) = \frac{mg}{k}\left(1 - e^{-kt/m}\right)

Behavior

  • At small tt: v≈gtv \approx gt (drag negligible at first)
  • As t→∞t \to \infty: v→vT=mg/kv \to v_T = mg/k, the terminal velocity, where the net force is zero
  • The time constant is m/km/k: after one time constant, v≈0.63 vTv \approx 0.63\,v_T

Terminal Speed for Any Drag Law

You can always find terminal speed by setting the net force to zero, even when you cannot solve for v(t)v(t). For a drag force of magnitude bv2bv^2: mg=bvT2  ⟹  vT=mg/bmg = bv_T^2 \implies v_T = \sqrt{mg/b}. (On the AP Physics C exam, full v(t)v(t) solutions use the linear model −kv-kv.)

Finding Position When a=a(v)a = a(v)

There are two approaches:

Approach 1: Find v(t)v(t) first, then integrate

x(t)=∫0tv(t′) dt′x(t) = \int_0^t v(t')\,dt'

Approach 2: Use the chain rule directly

Since a=vdvdxa = v\frac{dv}{dx}:

a(v)=vdvdxa(v) = v\frac{dv}{dx}

Separate:

a(v) dx=v dv  ⟹  dx=v dva(v)a(v)\,dx = v\,dv \implies dx = \frac{v\,dv}{a(v)}

x−x0=∫v0vv′ dv′a(v′)x - x_0 = \int_{v_0}^{v} \frac{v'\,dv'}{a(v')}

Example: Linear Drag

a=−bva = -bv:

x=∫v0vv′ dv′−bv′=−1b∫v0vdv′=v0−vbx = \int_{v_0}^{v} \frac{v'\,dv'}{-bv'} = -\frac{1}{b}\int_{v_0}^{v} dv' = \frac{v_0 - v}{b}

As v→0v \to 0: x→v0/bx \to v_0/b ✓ (matches our earlier result).

Part 5: a(x) & Energy Methods

Variable Acceleration — a(x) and the Energy Method

Part 5 of 7

When acceleration depends on position — a=a(x)a = a(x) — we use the chain rule identity:

a=dvdt=dvdx⋅dxdt=vdvdxa = \frac{dv}{dt} = \frac{dv}{dx} \cdot \frac{dx}{dt} = v\frac{dv}{dx}

The Energy Method Identity

a(x)=vdvdxa(x) = v\frac{dv}{dx}

Separating variables:

a(x) dx=v dva(x)\,dx = v\,dv

Integrating:

∫x0xa(x′) dx′=∫v0vv′ dv′=v2−v022\int_{x_0}^{x} a(x')\,dx' = \int_{v_0}^{v} v'\,dv' = \frac{v^2 - v_0^2}{2}

v2=v02+2∫x0xa(x′) dx′\boxed{v^2 = v_0^2 + 2\int_{x_0}^{x} a(x')\,dx'}

This is the generalization of v2=v02+2aΔxv^2 = v_0^2 + 2a\Delta x for variable acceleration!

Application: Spring-Mass System

A mass on a spring has restoring force F=−kxF = -kx, giving:

a(x)=−kmx=−ω2xa(x) = -\frac{k}{m}x = -\omega^2 x

where ω=k/m\omega = \sqrt{k/m}.

Using the Energy Method

Starting from rest at x=Ax = A (amplitude):

v2=0+2∫Ax(−ω2x′) dx′=−ω2(x2−A2)=ω2(A2−x2)v^2 = 0 + 2\int_A^x (-\omega^2 x')\,dx' = -\omega^2(x^2 - A^2) = \omega^2(A^2 - x^2)

v=ωA2−x2v = \omega\sqrt{A^2 - x^2}

Key Results

PositionSpeed
x=0x = 0 (equilibrium)vmax⁡=ωAv_{\max} = \omega A
x=±Ax = \pm A (endpoints)v=0v = 0
x=A/2x = A/2v=ωA3/2v = \omega A\sqrt{3}/2

Connection to Energy

12mv2+12kx2=12kA2\frac{1}{2}mv^2 + \frac{1}{2}kx^2 = \frac{1}{2}kA^2

The energy method is literally the work-energy theorem!

Application: Gravity with Varying Distance

Newton's law of gravitation: a(r)=−GMr2a(r) = -\frac{GM}{r^2} (toward center, so negative for outward rr).

Escape Velocity

Starting at the surface (r=Rr = R) with speed v0v_0, how fast must we go to escape (r→∞r \to \infty, v→0v \to 0)?

v2=v02+2∫R∞(−GMr2)dr=v02+2[GMr]R∞=v02−2GMRv^2 = v_0^2 + 2\int_R^{\infty} \left(-\frac{GM}{r^2}\right)dr = v_0^2 + 2\left[\frac{GM}{r}\right]_R^{\infty} = v_0^2 - \frac{2GM}{R}

For escape: set v→0v \to 0 as r→∞r \to \infty:

0=v02−2GMR  ⟹  vesc=2GMR0 = v_0^2 - \frac{2GM}{R} \implies v_{\text{esc}} = \sqrt{\frac{2GM}{R}}

For Earth: vesc=2gR≈11.2v_{\text{esc}} = \sqrt{2gR} \approx 11.2 km/s.

The Power of the Energy Method

This problem would be extremely difficult to solve by integrating a(t)a(t) directly, since aa depends on xx, which depends on tt in a complicated way. The v dv=a dxv\,dv = a\,dx approach bypasses time entirely!

Turning Points and Bounded Motion

From v2=v02+2∫x0xa(x′) dx′v^2 = v_0^2 + 2\int_{x_0}^x a(x')\,dx', a turning point occurs where v=0v = 0:

v02+2∫x0xturna(x′) dx′=0v_0^2 + 2\int_{x_0}^{x_{\text{turn}}} a(x')\,dx' = 0

Example: Motion in a Potential Well

a(x)=−8x+2x3a(x) = -8x + 2x^3, and the particle passes x=0x = 0 with v0=2v_0 = 2 m/s.

v2=4+2∫0x(−8x′+2x′3) dx′=4−8x2+x4v^2 = 4 + 2\int_0^x (-8x' + 2x'^3)\,dx' = 4 - 8x^2 + x^4

Turning points: v=0v = 0 when x4−8x2+4=0x^4 - 8x^2 + 4 = 0, so x2=4±12x^2 = 4 \pm \sqrt{12}. The particle reaches the smaller root first: x2=4−3.46=0.54x^2 = 4 - 3.46 = 0.54, so x≈±0.73x \approx \pm 0.73 m. It oscillates between these two points.

Equilibria: a=0a = 0 where −8x+2x3=0-8x + 2x^3 = 0, i.e. x=0x = 0 and x=±2x = \pm 2. Near x=0x = 0, a≈−8xa \approx -8x (restoring), so x=0x = 0 is stable. At x=±2x = \pm 2 the force pushes the particle away on either side, so those are unstable equilibria (tops of the potential-energy hills).

Escaping the well: the most v2v^2 can drop is 8x2−x48x^2 - x^4 evaluated at x2=4x^2 = 4, which is 1616. A particle passing x=0x = 0 with v0>4v_0 > 4 m/s gets over the hill at x=2x = 2 and is no longer bounded.

Part 6: Problem-Solving Workshop

Variable Acceleration — Problem-Solving Workshop

Part 6 of 7

This workshop brings together all the variable-acceleration techniques. The key is recognizing which variable the acceleration depends on to choose the right method.

Method Selection Guide

aa depends on...MethodKey Equation
tt onlyDirect integrationv=v0+∫a(t) dtv = v_0 + \int a(t)\,dt
vv onlySeparation of variablesdva(v)=dt\frac{dv}{a(v)} = dt
xx onlyEnergy methodv dv=a(x) dxv\,dv = a(x)\,dx

Worked Problem 1: Constant Force with Linear Drag

A boat's engine pushes with a constant force F0F_0, and the water exerts a resistive force −bv-bv. The boat's mass mm is constant and it starts from rest. Find v(t)v(t).

ma=F0−bv  ⟹  dvdt=F0m−bmvma = F_0 - bv \implies \frac{dv}{dt} = \frac{F_0}{m} - \frac{b}{m}v

Let α=F0/m\alpha = F_0/m and β=b/m\beta = b/m:

dvdt=α−βv\frac{dv}{dt} = \alpha - \beta v

Separate: dvα−βv=dt\frac{dv}{\alpha - \beta v} = dt

−1βln⁡∣α−βv∣=t+C-\frac{1}{\beta}\ln|\alpha - \beta v| = t + C

With v(0)=0v(0) = 0: C=−1βln⁡αC = -\frac{1}{\beta}\ln\alpha.

−1βln⁡α−βvα=t-\frac{1}{\beta}\ln\frac{\alpha - \beta v}{\alpha} = t

v(t)=αβ(1−e−βt)=F0b(1−e−bt/m)v(t) = \frac{\alpha}{\beta}(1 - e^{-\beta t}) = \frac{F_0}{b}(1 - e^{-bt/m})

Terminal velocity: vT=F0/bv_T = F_0/b (when the engine force balances the drag).

Time constant: τ=m/b\tau = m/b (time to reach ≈63%\approx 63\% of vTv_T).

Worked Problem 2: Position-Dependent Force

A bead slides along a wire with acceleration a(x)=6−2xa(x) = 6 - 2x. The bead starts from rest at x=0x = 0. Find where it reaches maximum speed.

Solution Using the Energy Method

Max speed occurs where a=0a = 0 (acceleration changes from positive to negative):

6−2x=0  ⟹  x=36 - 2x = 0 \implies x = 3

Verify: for x<3x < 3, a>0a > 0 (speeding up); for x>3x > 3, a<0a < 0 (slowing down).

Finding Maximum Speed

v2=2∫03(6−2x) dx=2[6x−x2]03=2(18−9)=18v^2 = 2\int_0^3 (6 - 2x)\,dx = 2[6x - x^2]_0^3 = 2(18 - 9) = 18

vmax⁡=18=32≈4.24 m/sv_{\max} = \sqrt{18} = 3\sqrt{2} \approx 4.24 \text{ m/s}

Finding Turning Point

The bead stops when v=0v = 0 again:

0=2∫0x(6−2x′) dx′=2(6x−x2)  ⟹  x(6−x)=00 = 2\int_0^x (6-2x')\,dx' = 2(6x - x^2) \implies x(6-x) = 0

So x=6x = 6 (the other root is the starting point x=0x = 0).

Dimensional Analysis Check

Variable acceleration problems are prone to algebra errors. Use dimensional analysis as a sanity check.

Rules

  • [a]=[a] = m/s2m/s^{2}
  • [v]=[v] = m/s
  • [x]=[x] = m
  • [t]=[t] = s

Example Checks

For a=−bva = -bv (linear drag):

  • [b]=[a/v]=(m/s2)/(m/s)=1/s[b] = [a/v] = (\text{m/s}^2)/(\text{m/s}) = 1/\text{s} ✓
  • v=v0e−btv = v_0 e^{-bt}: [bt]=(1/s)(s)=[bt] = (1/\text{s})(\text{s}) = dimensionless ✓

For a constant force F0F_0 with drag −bv-bv:

  • [b]=[F/v]=(kg⋅m/s2)/(m/s)=kg/s[b] = [F/v] = (\text{kg}\cdot\text{m/s}^2)/(\text{m/s}) = \text{kg/s}
  • vT=F0/bv_T = F_0/b: (kg⋅m/s2)/(kg/s)=m/s(\text{kg}\cdot\text{m/s}^2)/(\text{kg/s}) = \text{m/s} ✓
  • e−bt/me^{-bt/m}: [bt/m]=(kg/s)(s)/kg=[bt/m] = (\text{kg/s})(\text{s})/\text{kg} = dimensionless ✓

Common Dimensional Errors

  • Exponent not dimensionless → wrong formula
  • Answer units don't match what's asked → algebra error
  • Time constant has wrong dimensions → check coefficients

Part 7: Review & Applications

Variable Acceleration — Review & Applications

Part 7 of 7 — Comprehensive Review

Master Formula Sheet

ScenarioMethodKey Formula
a=a(t)a = a(t)Integrate w.r.t. ttv=v0+∫a dtv = v_0 + \int a\,dt
a=a(v)a = a(v)Separation of variables∫dva(v)=t\int \frac{dv}{a(v)} = t
a=a(x)a = a(x)Energy method (v dv=a dxv\,dv = a\,dx)v2=v02+2∫a dxv^2 = v_0^2 + 2\int a\,dx
a=a(v)a = a(v), find x(v)x(v)vdva(v)=dxv\frac{dv}{a(v)} = dxx=∫v dva(v)x = \int \frac{v\,dv}{a(v)}
Constant aaSpecial casev2=v02+2aΔxv^2 = v_0^2 + 2a\Delta x

Common Results

Force Modelv(t)v(t)
a=−bva = -bv (linear drag)v0e−btv_0 e^{-bt}
a=g−(k/m)va = g - (k/m)v (falling, linear drag)mgk(1−e−kt/m)\frac{mg}{k}\left(1 - e^{-kt/m}\right)
a=−ω2xa = -\omega^2 x (spring)v=ωA2−x2v = \omega\sqrt{A^2 - x^2}

AP-Style Free Response Problem

Problem: A puck of mass mm slides along the xx-axis on a surface coated with a thin layer of oil. At t=0t = 0 it is at x=0x = 0 with velocity v0>0v_0 > 0. The only horizontal force on it is a resistive force F=−bvF = -bv, where b>0b > 0 is a constant.

(a) Show that the velocity as a function of time is:

v(t)=v0e−bt/mv(t) = v_0 e^{-bt/m}

Solution: Newton's second law gives mdvdt=−bvm\frac{dv}{dt} = -bv. Separate the variables:

dvv=−bm dt\frac{dv}{v} = -\frac{b}{m}\,dt

∫v0vdv′v′=−bm∫0tdt′  ⟹  ln⁡vv0=−btm\int_{v_0}^{v} \frac{dv'}{v'} = -\frac{b}{m}\int_0^t dt' \implies \ln\frac{v}{v_0} = -\frac{bt}{m}

So v=v0e−bt/mv = v_0 e^{-bt/m}. ✓

(b) Find the time TT at which the puck's speed has dropped to v0/2v_0/2.

e−bT/m=12  ⟹  T=mln⁡2be^{-bT/m} = \frac{1}{2} \implies T = \frac{m\ln 2}{b}

(c) Find the total distance the puck travels.

xtotal=∫0∞v0e−bt/m dt=v0[−mbe−bt/m]0∞=mv0bx_{\text{total}} = \int_0^{\infty} v_0 e^{-bt/m}\,dt = v_0\left[-\frac{m}{b}e^{-bt/m}\right]_0^{\infty} = \frac{mv_0}{b}

The puck never quite stops, yet it covers only a finite distance.

(d) Check with energy: the work done by the resistive force over the whole motion should equal ΔK=−12mv02\Delta K = -\frac{1}{2}mv_0^2. With dx=v dtdx = v\,dt:

W=∫F dx=∫0∞(−bv) v dt=−bv02∫0∞e−2bt/m dt=−bv02⋅m2b=−12mv02  ✓W = \int F\,dx = \int_0^{\infty} (-bv)\,v\,dt = -bv_0^2\int_0^{\infty} e^{-2bt/m}\,dt = -bv_0^2 \cdot \frac{m}{2b} = -\frac{1}{2}mv_0^2 \; ✓

Connections to Other Topics

Variable acceleration is not just kinematics — it connects to nearly every topic in AP Physics C.

Newton's Second Law

a=Fnet/ma = F_{\text{net}}/m

When forces depend on position (springs, gravity), velocity (drag), or time (a varying applied force), acceleration is variable.

Work-Energy Theorem

∫F dx=ΔKE\int F\,dx = \Delta KE

This is just m⋅v dv=m⋅a dxm \cdot v\,dv = m \cdot a\,dx integrated — the energy method!

Differential Equations Preview

Many AP Physics C problems reduce to first-order ODEs:

PhysicsODESolution Type
RC circuitdqdt=−q/(RC)\frac{dq}{dt} = -q/(RC)Exponential decay
Drag forcedvdt=−bv\frac{dv}{dt} = -bvExponential decay
SHMd2xdt2=−ω2x\frac{d^2x}{dt^2} = -\omega^2 xSinusoidal
RL circuitdIdt=(E−IR)/L\frac{dI}{dt} = (\mathcal{E} - IR)/LExponential approach

The mathematical techniques are the same in all cases!

Topic Complete!

You've mastered Variable Acceleration for AP Physics C:

PartTopicStatus
1a(t)a(t) functions✅
2v(t)v(t) from integration✅
3x(t)x(t) from double integration✅
4a(v)a(v) and separation of variables✅
5a(x)a(x) and the energy method✅
6Problem-solving workshop✅
7Review & applications✅

AP Exam Tip: On free-response problems involving variable acceleration, first identify what aa depends on. If a=a(t)a = a(t), integrate directly. If a=a(v)a = a(v), separate variables. If a=a(x)a = a(x), use v dv=a dxv\,dv = a\,dx. State your method clearly and show every step of the separation and integration — setup points are often worth more than the final answer.