Patterns and Rules

Generate and analyze number patterns using rules.

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Patterns and Rules

Number Patterns

A pattern is a sequence that follows a rule.

Example: 3, 6, 9, 12, 15, ...

  • Rule: Add 3 each time
  • Next numbers: 18, 21, 24

Writing Rules

| Pattern | Rule | |---------|------| | 2, 4, 6, 8, ... | Add 2 | | 5, 10, 20, 40, ... | Multiply by 2 | | 100, 90, 80, 70, ... | Subtract 10 | | 1, 4, 9, 16, 25, ... | Square numbers (12,22,32,...1^2, 2^2, 3^2, ...) |

Input-Output Tables

A rule connects input numbers to output numbers:

| Input | Output | |-------|--------| | 1 | 5 | | 2 | 8 | | 3 | 11 | | 4 | ? |

Rule: Multiply by 3, then add 2. So input 4 → 4×3+2=144 \times 3 + 2 = 14

Features of Patterns

  • Patterns can be increasing (going up) or decreasing (going down)
  • The same rule always gives the same result
  • Patterns help us predict what comes next

Even and Odd Patterns

  • Even + Even = Even: 4+6=104 + 6 = 10
  • Odd + Odd = Even: 3+5=83 + 5 = 8
  • Even + Odd = Odd: 4+3=74 + 3 = 7

Challenge: What rule makes this pattern? 1, 1, 2, 3, 5, 8, 13, ... (Answer: Add the two previous numbers — this is the Fibonacci sequence!)

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