Momentum and Impulse
Definition of momentum, impulse, and impulse-momentum theorem
💨 Momentum and Impulse
What is Momentum?
Momentum is the product of mass and velocity:
where:
- = momentum (kg·m/s)
- = mass (kg)
- = velocity (m/s)
Key Properties
- Vector quantity - has magnitude and direction (same direction as velocity)
- Depends on both mass and velocity - heavy slow object can have same momentum as light fast object
- Units: kg·m/s (or N·s)
💡 Physical Meaning: Momentum measures "quantity of motion" - how hard it is to stop a moving object.
Understanding Momentum
Large Momentum
- Heavy object moving fast: Truck at highway speed
- Hard to stop: Requires large force or long time
Small Momentum
- Light object moving slowly: Tennis ball rolling
- Easy to stop: Small force does the job
Zero Momentum
- Object at rest ()
- Velocities cancel (two objects moving opposite directions with same )
Impulse
Impulse is the product of force and time:
where:
- = impulse (N·s or kg·m/s)
- = average force (N)
- = time interval (s)
For Variable Forces
Graphically: Area under force vs. time graph
Impulse-Momentum Theorem
Impulse equals change in momentum:
Derivation
From Newton's 2nd Law:
Multiply both sides by :
Applications of Impulse-Momentum Theorem
Same Change in Momentum, Different Ways
To stop a moving object ( is fixed):
Option 1: Large force, short time
- Example: Hitting a wall
- is large, is small
- Result: Large force can cause injury/damage
Option 2: Small force, long time
- Example: Catching with hands that "give"
- is small, is large
- Result: Safer, less damage
Since (constant), increasing decreases !
Real-World Examples
Air Bags
- Increase collision time
- Same momentum change, but force reduced
- Prevents injury
Padded Dashboards
- Increase stopping time
- Reduce peak force on passengers
Following Through (Sports)
- Golf, tennis, baseball
- Increase contact time
- Greater impulse → greater momentum change
Karate: Breaking Boards
- Short contact time
- Large force generated
- Follow through maximizes impulse
Catching a Ball
- Pull hands back (increase )
- Reduce force on hands
- More comfortable catch
Problem-Solving Strategy
For Impulse Problems:
- Identify initial and final velocities
- Calculate change in momentum:
- Remember: momentum is a vector! Watch signs!
- Apply impulse-momentum theorem: or
- Solve for unknown (usually or )
Important Notes:
- Direction matters! Use + and - for 1D problems
- If varies, use average force:
- Impulse has same units as momentum: N·s = kg·m/s
Momentum vs. Kinetic Energy
Both depend on mass and velocity, but differently:
| Property | Momentum | Kinetic Energy | |----------|----------|----------------| | Formula | | | | Vector? | Yes | No (scalar) | | Velocity dependence | Linear () | Quadratic () | | Always conserved? | Yes (isolated system) | No (can convert to other forms) | | Can be negative? | Yes (direction) | No (always ≥ 0) |
Example: If you double velocity:
- Momentum doubles ()
- Kinetic energy quadruples ()
Force-Time Graphs
The area under a Force vs. Time graph equals the impulse.
For a constant force: (rectangle area)
For a variable force: (total area)
⚠️ Common Mistakes
Mistake 1: Forgetting Vector Nature
❌ Wrong: Using speeds instead of velocities (losing direction info) ✅ Right: Use velocity with proper signs:
Mistake 2: Impulse vs. Force
Impulse is NOT force! Impulse = force × time
Mistake 3: Units Confusion
Remember: 1 N·s = 1 kg·m/s (same units as momentum)
Mistake 4: Sign Errors
If object reverses direction:
- Initial: m/s
- Final: m/s
- m/s (NOT -5 m/s!)
Special Cases
Object Bouncing Off Wall
If object hits wall and bounces back elastically:
- Before:
- After:
- (twice what you might expect!)
Object Sticking to Wall
- Before:
- After:
Bouncing off creates twice the momentum change of sticking!
Key Formulas Summary
| Concept | Formula | Units | |---------|---------|-------| | Momentum | | kg·m/s | | Impulse | | N·s | | Impulse-Momentum Theorem | | kg·m/s | | Newton's 2nd Law (momentum form) | | N |
📚 Practice Problems
1Problem 1medium
❓ Question:
A 0.15 kg baseball traveling at 40 m/s is hit by a bat and reverses direction, leaving at 50 m/s. The bat is in contact with the ball for 0.001 seconds. (a) What is the change in momentum? (b) What is the impulse on the ball? (c) What is the average force exerted by the bat?
💡 Show Solution
Solution:
Given: m = 0.15 kg, v_i = 40 m/s, v_f = -50 m/s (reversed), Δt = 0.001 s
(a) Change in momentum: Choose initial direction as positive. p_i = mv_i = 0.15 × 40 = 6.0 kg·m/s p_f = mv_f = 0.15 × (-50) = -7.5 kg·m/s Δp = p_f - p_i = -7.5 - 6.0 = -13.5 kg·m/s
Magnitude: |Δp| = 13.5 kg·m/s
(b) Impulse: J = Δp = -13.5 kg·m/s (or 13.5 kg·m/s in direction of bat)
(c) Average force: J = F_avg Δt -13.5 = F_avg (0.001) F_avg = -13,500 N or 1.35 × 10⁴ N
The negative sign indicates force is in direction of final velocity (opposite to initial).
2Problem 2medium
❓ Question:
A 0.15 kg baseball traveling at 40 m/s is hit by a bat and reverses direction, leaving at 50 m/s. If the bat and ball are in contact for 0.002 s, what is the average force exerted by the bat on the ball?
💡 Show Solution
Given Information:
- Mass: kg
- Initial velocity: m/s (choose toward bat as positive)
- Final velocity: m/s (reverses direction)
- Contact time: s
Find: Average force
Step 1: Calculate initial momentum
Step 2: Calculate final momentum
Step 3: Calculate change in momentum
The negative sign indicates the direction (away from bat).
Magnitude: kg·m/s
Step 4: Apply impulse-momentum theorem
Answer: The average force is 6,750 N in the direction opposite to the initial motion (the bat pushes the ball backward).
Magnitude: 6,750 N (about 1,500 pounds of force!)
Note: The change in momentum is kg·m/s, not just kg·m/s, because the ball reversed direction. The velocity change is m/s!
3Problem 3medium
❓ Question:
A 0.15 kg baseball traveling at 40 m/s is hit by a bat and reverses direction, leaving at 50 m/s. The bat is in contact with the ball for 0.001 seconds. (a) What is the change in momentum? (b) What is the impulse on the ball? (c) What is the average force exerted by the bat?
💡 Show Solution
Solution:
Given: m = 0.15 kg, v_i = 40 m/s, v_f = -50 m/s (reversed), Δt = 0.001 s
(a) Change in momentum: Choose initial direction as positive. p_i = mv_i = 0.15 × 40 = 6.0 kg·m/s p_f = mv_f = 0.15 × (-50) = -7.5 kg·m/s Δp = p_f - p_i = -7.5 - 6.0 = -13.5 kg·m/s
Magnitude: |Δp| = 13.5 kg·m/s
(b) Impulse: J = Δp = -13.5 kg·m/s (or 13.5 kg·m/s in direction of bat)
(c) Average force: J = F_avg Δt -13.5 = F_avg (0.001) F_avg = -13,500 N or 1.35 × 10⁴ N
The negative sign indicates force is in direction of final velocity (opposite to initial).
4Problem 4medium
❓ Question:
A 1200 kg car traveling at 25 m/s crashes into a barrier and comes to rest in 0.10 seconds. (a) What is the impulse on the car? (b) What is the average force on the car? (c) How would increasing the crash time to 0.20 s affect the average force?
💡 Show Solution
Solution:
Given: m = 1200 kg, v_i = 25 m/s, v_f = 0, Δt = 0.10 s
(a) Impulse: J = Δp = m(v_f - v_i) = 1200(0 - 25) = -30,000 kg·m/s Magnitude: 3.0 × 10⁴ kg·m/s
(b) Average force: J = F_avg Δt -30,000 = F_avg (0.10) F_avg = -300,000 N or -3.0 × 10⁵ N Magnitude: 3.0 × 10⁵ N (opposing motion)
(c) Effect of longer crash time: If Δt = 0.20 s: F_avg = J/Δt = -30,000/0.20 = -150,000 N or -1.5 × 10⁵ N
Conclusion: Doubling the crash time halves the average force. This is why cars have crumple zones - they increase collision time, reducing force on passengers.
5Problem 5medium
❓ Question:
A 1200 kg car traveling at 25 m/s crashes into a barrier and comes to rest in 0.10 seconds. (a) What is the impulse on the car? (b) What is the average force on the car? (c) How would increasing the crash time to 0.20 s affect the average force?
💡 Show Solution
Solution:
Given: m = 1200 kg, v_i = 25 m/s, v_f = 0, Δt = 0.10 s
(a) Impulse: J = Δp = m(v_f - v_i) = 1200(0 - 25) = -30,000 kg·m/s Magnitude: 3.0 × 10⁴ kg·m/s
(b) Average force: J = F_avg Δt -30,000 = F_avg (0.10) F_avg = -300,000 N or -3.0 × 10⁵ N Magnitude: 3.0 × 10⁵ N (opposing motion)
(c) Effect of longer crash time: If Δt = 0.20 s: F_avg = J/Δt = -30,000/0.20 = -150,000 N or -1.5 × 10⁵ N
Conclusion: Doubling the crash time halves the average force. This is why cars have crumple zones - they increase collision time, reducing force on passengers.
6Problem 6medium
❓ Question:
A 60 kg person jumps from a height and lands on the ground, coming to rest in 0.1 s. If the person was traveling at 5 m/s just before landing, what average force does the ground exert on the person?
💡 Show Solution
Given Information:
- Mass: kg
- Initial velocity (downward): m/s (taking down as negative)
- Final velocity: m/s (comes to rest)
- Time to stop: s
Find: Average force from ground
Step 1: Calculate change in momentum
(Positive means upward direction)
Step 2: Apply impulse-momentum theorem
Step 3: Identify forces
Two forces act on the person:
- Weight: N (downward, so negative)
- Normal force from ground: (upward, positive)
Net force:
Step 4: Solve for normal force
Answer: The ground exerts an average force of 3,588 N upward (about 6 times the person's weight).
Note: If the person bends their knees and takes 0.2 s to stop instead, the force would be cut in half to about 1,794 N. This is why we bend our knees when landing!
7Problem 7hard
❓ Question:
A 1200 kg car traveling at 25 m/s collides with a wall and comes to rest in 0.15 s. (a) What is the impulse on the car? (b) What is the average force on the car? (c) If the car had an airbag that increased the stopping time to 0.3 s, how would the force change?
💡 Show Solution
Given Information:
- Mass: kg
- Initial velocity: m/s
- Final velocity: m/s
- Stopping time: s
(a) Find impulse on the car
Step 1: Calculate change in momentum
Step 2: Impulse equals change in momentum
The negative sign indicates the impulse is opposite to the initial motion (backward).
Magnitude: N·s
(b) Find average force
Step 3: Apply impulse-momentum theorem
Answer (a): Impulse = -30,000 N·s (or 30,000 N·s backward)
Answer (b): Average force = 200,000 N (about 45,000 pounds!)
(c) With airbag ( s)
Step 4: Calculate new force
The impulse remains the same ( N·s), but time doubles:
Step 5: Compare forces
The force is reduced by half when the time is doubled!
Answer (c): With airbag, force = 100,000 N (half the original force)
Key Insight: Since constant, increasing stopping time decreases the force. This is why airbags, crumple zones, and padded dashboards save lives - they increase to decrease .
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